Ewa Trebacz

Title: Research Scientist
Email: t...@uw.edu
Work Phone: (206) 616-7951
Web Site: Extended Profile

EWA TRĘBACZ (pronounced Eva Trembatchis a Polish-American composer and media artist, currently living in Seattle. Her works range from purely instrumental solo, chamber, and symphonic compositions, to compositions with computer realized sound with live performance, to sound tracks for animated films, to experimental stereoscopic video. 

Ewa comes from Kraków, Poland, where she earned her Master's degrees from the Academy of Music (Composition), and the Academy of Economics (Computer Science and Econometrics). She has also been collaborating with animation artists from the Kraków Academy of Fine Arts since 1998, creating music and sound design for short films. In 2010 she graduated with a Ph.D. from the University of Washington Center for Digital Arts and Experimental Media (DXARTS) with her audiovisual immersive work ErraiCurrently Ewa works at DXARTS as a Research Scientist.

Ewa Trębacz's works have been presented, performed or broadcast in over 30 countries on four continents. She has been a recipient of stipends and grants from the Mid Atlantic Arts Foundation / USArtists International, the City of Kraków, and the Polish Ministry of Culture and Art, as well as commissions from the Klangspuren Festival in Austria and the International Contemporary Music Festival "Warsaw Autumn". In 2009, her work things lost things invisible for ambisonic space and orchestra, was recognized by the 56th UNESCO International Rostrum of Composers in Paris, associated with the International Music Council and representing 27 radio stations from around the world.

Her monographic CD has been recently released by Polish Radio and Polish Music Information Center (polmic.pl) as part of their new series "Polish Music Today: Portraits of Contemporary Polish Composers". The CD includes 5 works by Ewa Trębacz, from solo and chamber works with electronics to large orchestral works with ambisonic sound.  

Her current research is oriented towards experimental media, focusing on spatial aspects of the experience of a work of art, with a special focus on the two immersive techniques: ambisonics and stereoscopy. Her recent projects are based on the idea of the separation and manipulation of spatial cues, both visual and sonic, in order to design a game of illusions, to create a continuum between the synthetic and live sources, and to challenge the borders of perceptual limitations.

 Selected Works | Discography | Publications